The software can work with one or several images of the same object/scenario and from there it reconstructs the whole object, applying physics to it, textures, lighting... .

About

This software is designed for server analysis of vertices and geometry. Performs a vector processing and takes it to its processing in blender libraries to draw the vertices and internal meshes, exporting an FBX ready to apply layers and textures within an Unreal4 type engine. The vector analysis is carried out under mathematical algorithms that are adapted to the initial analysis of the photo, once the image is detected, the unique object is identified in it, then the mesh of that object is exported and start the design of the triangles (to generate the final object of the picture), after that the compiler generates the final image, starting from simple mesh with 20K triangles and vertices to end with the signature of the FBX file.

Key Benefits

- Automated object detection in a flat image. - Generation of vectors starting from an image file in JPG or PNG format, with 3D and STL sectorization, prepared for import to Unreal Engine and Unity Systems for programming in Virtual Reality and augmented reality, based on proprietary code. - DLLS and standard Compilers, under Windows OS. - Server analysis of vertices and geometry. It performs vector processing and takes it to its processing in blender libraries to draw internal vertices and meshes, exporting an FBX ready to apply layers and textures within an Unreal4-type engine. - Vector analysis under mathematical algorithms that adapt to the initial analysis of the photo, once the image is detected, the unique object is identified, then the mesh of that object is exported and the triangles that generate the final image are designed, starting of simple images with 20K triangles and vertices. - Automated generation of texture, lighting, movements and colliders (shock systems for object detection) - Compilation within a single Virtual Reality file, compatible with HTC and Oculus.

Applications

The software can have many different applications, depending on with what other technologies it's combined with. As a stand alone, it can be used to create characters, objects or scenarios for VR and AR using just a flat drawing or photo. It could also be used in e-commerce, to present any commercial object in 3D by uploading photos of the product from different perspectives. It could be combined with a printing system, to print 3D objects replicating them from a flat input (photo, drawing, etc). If adapted to be used with a video feed (real time or not), it could be used to broadcast sports and cultural events, medical procedures, fairs and congresses, sales presentations... giving the viewer the possibility to view any of these situations from different perspective, giving the viewer completely freedom of movement within the virtual scenario.

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