Enabling an entirely new way of interacting with digital devices by virtually touching the 3D object. The experience is more intuitive, immersive, engaging, and time efficient.
About
Scientists at the University of Hertfordshire have created a novel way of controlling 3D virtual images through natural hand gestures. Unlike other technologies currently available, the invention enables an entirely new way of interacting with digital devices by virtually touching the 3D object. The experience is more intuitive, immersive, engaging, and time efficient. The technology can be applied to virtually any screen application, e.g. 3D Televisions, mobile phones, games consoles, dash board displays and more. Technology Overview The user hand/finger position is established through the use of a positional tracker or other types of touchless technologies (e.g. electrical/capacitive field sensors in case of smartphones). The coherent touchless interface uses sensors to pick up on hand movements and subsequently move the 3D visualisation by touching the displayed 3D object. The device’s visual display needs to be capable of showing stereoscopic 3D images made possible through a variety of techniques. Depending on the specific technology, budget and application, a user may need to wear goggles. The device processor will be used to display the images which enables the technology to be applied in multiple high and low cost applications. Patent Pending Title: Touch-3D: Coherent Touchless Interaction with Stereoscopic Images Owner: University of Hertfordshire, UK UK Patent filed 24 Dec. 2014 (GB1423169.0). PCT Patent filed 22 Dec. 2015 (WOP8105). See a video explaining the technology further here: https://www.youtube.com/watch?v=cpU5YAiQcK8&feature=youtu.be&a Benefits The proposed interaction represents an innovative way for people to interactively operate media and their content in accurate and touchless fashion. It will be beneficial to any visual interface that requires interaction. Experience is natural, intuitive, immersive and time efficient Cost effective The system has been demonstrated on both 3DTV and front-projected wall screens, through the use of both passive and active stereoscopic 3D viewing technologies and optical trackers with reflectors. Test trials included: turning virtual handles, accurate contour following, Star Wars-like game fight, goal-keeper game/action, Applications include: Computer games, Mobile devices and PC applications, 3DTV setting and content interaction, visual interfaces for medical and biomedical applications, space technology, military operations, automotive and aircrafts. Potential for application to wide range of existing technologies, including: Video games Virtual books Teaching aids Drone controls Architectural design Manipulation of medical devices Control panels Dashboards E-Commerce Mobile applications The University is seeking partners for further technical collaboration or for licensing. If you would like to speak with Enterprise Europe Network about this University prior to contacting them please contact: Nicky Whiting – Innovation Advisor [email protected] +44(0)7921353734